Breaking Out of the Box
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Aaron Gustafson
- Medium: Traditional
CSS is about styling boxes. In fact, the whole web is made of boxes, from the browser viewport to
elements on a page. But every once in a while a new feature comes along that makes us rethink our design
approach.
Round displays, for example, make it fun to play with circular clip areas. Mobile screen notches and
virtual keyboards offer challenges to best organize content that stays clear of them. And dual screen or
foldable devices make us rethink how to best use available space in a number of different device
postures.
These recent evolutions of the web platform made it both more challenging and more interesting to design
products. They’re great opportunities for us to break out of our rectangular boxes.
Mobile-first CSS – is it time for a rethink
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Aaron Gustafson
- Medium: Traditional
The mobile-first design methodology is great—it focuses on what really matters to the user, it’s well-practiced, and it’s been a common design pattern for years. So developing your CSS mobile-first should also be great, too…right?
Dive into the full story — Read the Article!
A Deep Dive Into JavaScript Object Prototypes and How They Work
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Aaron Gustafson
- Medium: Traditional
This topic is for intermediate JavaScript developers with little or no background knowledge of JavaScript prototypes, how prototype chains work, and how to add new methods onto the prototype property. By the end of this tutorial, readers should have a firm knowledge of how prototype chains work and how the prototype property can be used to add methods to existing constructors.
The aricle was not published.
Facilitating Design Handoffs to Technical Teams
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Aaron Gustafson
- Medium: Traditional
A simple premise to follow when managing design handoffs—if your development team is seeing the work for the first time at this phase, you’ve already failed.
A successful, streamlined handoff requires more than just a cohesive delivery of all assets. It requires early planning between the design and technical teams to align on experience and interaction intent.
The aricle is no longer available.
Opportunities for AI in Accessibility
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Aaron Gustafson
- Medium: Traditional
In reading Joe Dolson’s recent piece on the intersection of AI and accessibility, I absolutely appreciated the skepticism that he has for AI in general as well as for the ways that many have been using it. In fact, I’m very skeptical of AI myself, despite my role at Microsoft as an accessibility innovation strategist who helps run the AI for Accessibility grant program. As with any tool, AI can be used in very constructive, inclusive, and accessible ways; and it can also be used in destructive, exclusive, and harmful ones. And there are a ton of uses somewhere in the mediocre middle as well.
Dive into the full story — Read the Article!
How to Sell UX Research with Two Simple Questions
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Aaron Gustafson
- Medium: Traditional
Do you find yourself designing screens with only a vague idea of how the things on the screen relate to the things elsewhere in the system? Do you leave stakeholder meetings with unclear directives that often seem to contradict previous conversations? You know a better understanding of user needs would help the team get clear on what you are actually trying to accomplish, but time and budget for research is tight. When it comes to asking for more direct contact with your users, you might feel like poor Oliver Twist, timidly asking, “Please, sir, I want some more.
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An Holistic Framework for Shared Design Leadership
- Client: A List Apart
- Owner: Jeffrey Zeldman
- Editor in Chief: Jeffrey Zeldman
- Medium: Traditional
Picture this: You’re in a meeting room at your tech company, and two people are having what looks like the same conversation about the same design problem. One is talking about whether the team has the right skills to tackle it. The other is diving deep into whether the solution actually solves the user’s problem. Same room, same problem, completely different lenses.
Dive into the full story — Read the Article!